#!/usr/local/bin/node var input = new Int16Array([1,0,2,0,3,0,4,0,5]); var data_buf = input.buffer; var frame_num = input.length/2; var inputBuffer = new Float32Array(frame_num); console.log(input) console.log(data_buf) console.log(input[0]) console.log(data_buf[0]) console.log(data_buf[1]) console.log(data_buf[2]) console.log(data_buf[3]) console.log(data_buf[4]) console.log('foo') var floatScale = 32768; for(var i=0;i