#include "moar.h" #include "internal.h" #if MVM_JIT_ARCH == MVM_JIT_ARCH_X64 #include "jit/x64/tile_pattern.h" #endif #if MVM_JIT_DEBUG #define _ASSERT(x, f, ...) do { if (!(x)) { MVM_oops(tc, f, __VA_ARGS__); } } while(0) #else #define _ASSERT(x, f, ...) do { } while (0) #endif struct TileState { /* state is junction of applicable tiles */ MVMint32 state; /* rule is number of best applicable tile */ MVMint32 rule; /* template is template of assigned tile */ const MVMJitTileTemplate *template; /* block that ends at this node (or node ref) */ MVMint32 block; /* label used by node operator (if any) */ MVMint32 label; }; struct TreeTiler { MVM_VECTOR_DECL(struct TileState, states); MVMJitCompiler *compiler; MVMJitTileList *list; MVMint32 next_label; }; /* Make complete tiles. Note that any argument passed is interpreted as an * int32. Used primarily for making 'synthetic' tiles introduced by the * compiler */ MVMJitTile* MVM_jit_tile_make(MVMThreadContext *tc, MVMJitCompiler *compiler, void *emit, MVMint32 num_args, MVMint32 num_values, ...) { MVMJitTile *tile; MVMint32 i; va_list arglist; va_start(arglist, num_values); tile = MVM_spesh_alloc(tc, compiler->graph->sg, sizeof(MVMJitTile)); tile->emit = emit; tile->num_refs = num_values; for (i = 0; i < num_args; i++) { tile->args[i] = va_arg(arglist, MVMint32); } for (i = 0; i < num_values; i++) { tile->values[i] = (MVMint8)va_arg(arglist, MVMint32); } va_end(arglist); return tile; } /* Postorder collection of tile states (rulesets) */ static void tile_node(MVMThreadContext *tc, MVMJitTreeTraverser *traverser, MVMJitExprTree *tree, MVMint32 node) { struct TreeTiler *tiler = traverser->data; MVMint32 op = tree->nodes[node]; MVMint32 nchild = MVM_JIT_EXPR_NCHILD(tree, node); MVMint32 *links = MVM_JIT_EXPR_LINKS(tree, node); MVMint32 *state_info = NULL; switch (op) { case MVM_JIT_ALL: case MVM_JIT_ANY: case MVM_JIT_ARGLIST: { /* Unary variadic nodes are exactly the same... */ MVMint32 i; for (i = 0; i < nchild; i++) { MVMint32 child = links[i]; state_info = MVM_jit_tile_state_lookup(tc, op, tiler->states[child].state, -1); _ASSERT(state_info != NULL, "OOPS, %s can't be tiled with a %s child at position %d", info->name, MVM_jit_expr_operator_name(tc, tree->nodes[child]), i); } tiler->states[node].state = state_info[3]; tiler->states[node].rule = state_info[4]; } break; case MVM_JIT_DO: case MVM_JIT_DOV: { MVMint32 left_state = tiler->states[links[0]].state; MVMint32 right_state = tiler->states[links[nchild-1]].state; state_info = MVM_jit_tile_state_lookup(tc, op, left_state, right_state); _ASSERT(state_info != NULL, "Can't tile this DO node %d", node); tiler->states[node].state = state_info[3]; tiler->states[node].rule = state_info[4]; } break; case MVM_JIT_IF: case MVM_JIT_IFV: { MVMint32 cond = links[0], left = links[1]; MVMint32 *left_state = MVM_jit_tile_state_lookup(tc, op, tiler->states[cond].state, tiler->states[left].state); #ifdef MVM_JIT_DEBUG MVMint32 right = links[2]; MVMint32 *right_state = MVM_jit_tile_state_lookup(tc, op, tiler->states[cond].state, tiler->states[right].state); #endif _ASSERT(left_state != NULL && right_state != NULL, "Inconsistent %s tile state", info->name); tiler->states[node].state = left_state[3]; tiler->states[node].rule = left_state[4]; } break; default: { if (nchild == 0) { state_info = MVM_jit_tile_state_lookup(tc, op, -1, -1); } else if (nchild == 1) { MVMint32 lstate = tiler->states[links[0]].state; state_info = MVM_jit_tile_state_lookup(tc, op, lstate, -1); } else if (nchild == 2) { MVMint32 lstate = tiler->states[links[0]].state; MVMint32 rstate = tiler->states[links[1]].state; state_info = MVM_jit_tile_state_lookup(tc, op, lstate, rstate); } assert(state_info != NULL); tiler->states[node].state = state_info[3]; tiler->states[node].rule = state_info[4]; } } } /* It may happen that a nodes which is used multiple times is tiled in * differrent ways, because it is the parent tile which determines which * 'symbol' the child node gets to implement, and hence different parents might * decide differently. That may mean the same value will be computed more than * once, which could be suboptimal. Still, it is necessary to resolve such * conflicts. We do so by generating a new node for the parent node to refer to, * leaving the old node as it was. That may cause the tree to grow, which is * implemented by realloc. As a result, it is unsafe to take references to tree * elements while it is being modified. */ static MVMint32 assign_tile(MVMThreadContext *tc, MVMJitExprTree *tree, MVMJitTreeTraverser *traverser, MVMint32 node, MVMint32 rule_nr) { const MVMJitTileTemplate *template = &MVM_jit_tile_templates[rule_nr]; struct TreeTiler *tiler = traverser->data; assert(rule_nr >= 0 && rule_nr < (MVMint32)MVM_ARRAY_SIZE(MVM_jit_tile_templates)); if (tiler->states[node].template == NULL || tiler->states[node].template == template || memcmp(template, tiler->states[node].template, sizeof(MVMJitTileTemplate)) == 0) { /* happy case, no conflict */ tiler->states[node].rule = rule_nr; tiler->states[node].template = template; return node; } else { /* resolve conflict by copying this node */ MVMJitExprInfo *info = MVM_JIT_EXPR_INFO(tree, node); MVMint32 space = info->num_links + info->num_args + 2; MVMint32 num = tree->nodes_num; /* NB - we should have an append_during_traversal function * because the following is quite a common pattern */ /* Internal copy; hence no realloc may happen during append, ensure the * space is available before the copy */ MVM_VECTOR_ENSURE_SPACE(tree->nodes, space); MVM_VECTOR_APPEND(tree->nodes, tree->nodes + node, space); /* Also ensure the visits and tiles array are of correct size */ MVM_VECTOR_ENSURE_SIZE(tiler->states, num); MVM_VECTOR_ENSURE_SIZE(traverser->visits, num); /* Assign the new tile */ tiler->states[num].rule = rule_nr; tiler->states[num].template = template; /* Return reference to new node */ return num; } } static void assign_labels(MVMThreadContext *tc, MVMJitTreeTraverser *traverser, MVMJitExprTree *tree, MVMint32 node) { /* IF has two blocks, the first I call left, the second I call right. Regular IF is implemented by the following sequence: * test * negated conditional jump to label 1 * left block * unconditional jump to label 2 * label 1 * right block * label 2 The 'short-circuiting' cases of IF ALL and IF ANY require special treatment. IF ALL simply repeats the test+negated branch for each of the ALL's children. IF ANY on the other hand must short circuit not into the default (right) but into the (left) conditional block. So IF ANY must be implemented as: (* test * conditional jump to label 3) - repeated n times * unconditional jump to label 1 * label 3 * left block * unconditional jump to label 2 * label 1 * right block * label 2 NB - the label before the left block has been given the number 3 for consistency with the regular case. Simpilar observations are applicable to WHEN and WHEN ANY/WHEN ALL. Different altogether are the cases of ANY ALL and ALL ANY. ANY ALL can be implemented as: ( test negated conditional jump to label 4) - repeated for all in ALL * unconditional jump to label 3 * label 4 (continuing the ANY) This way the 'short-circuit' jump of the ALL sequence implies the continuation of the ANY sequence, whereas the finishing of the ALL sequence implies it succeeded and hence the ANY needs to short-circuit. ALL ANY can be implemented analogously as: ( test conditional jump to label 4) repeated for all children of ANY * unconditional short-circuit jump to label 1 * label 4 Nested ALL in ALL and ANY in ANY all have the same short-circuiting behaviour (i.e. a nested ALL in ALL is indistinguishable from inserting all the children of the nested ALL into the nesting ALL), so they don't require special treatment. All this goes to say in that the number of labels required and the actual labels assigned to different children depends on the structure of the tree, which is why labels are 'pushed down' from parents to children, at least when those children are ANY and ALL. */ struct TreeTiler *tiler = traverser->data; MVMint32 *links = MVM_JIT_EXPR_LINKS(tree, node); switch (tree->nodes[node]) { case MVM_JIT_WHEN: { /* WHEN just requires one label in the default case */ MVMint32 test = links[0]; tiler->states[node].label = tiler->next_label++; if (tree->nodes[test] == MVM_JIT_ANY) { /* ANY requires a pre-left-block label */ tiler->states[test].label = tiler->next_label++; } else if (tree->nodes[test] == MVM_JIT_ALL) { /* ALL takes over the label of its parent */ tiler->states[test].label = tiler->states[node].label; } } break; case MVM_JIT_IF: case MVM_JIT_IFV: { MVMint32 test = links[0]; /* take two labels, one for the left block and one for the right block */ tiler->states[node].label = tiler->next_label; tiler->next_label += 2; if (tree->nodes[test] == MVM_JIT_ANY) { /* assign 'label 3' to the ANY */ tiler->states[test].label = tiler->next_label++; } else if (tree->nodes[test] == MVM_JIT_ALL) { /* assign 'label 1' to the ALL */ tiler->states[test].label = tiler->states[node].label; } } break; case MVM_JIT_ALL: { MVMint32 nchild = MVM_JIT_EXPR_NCHILD(tree, node); MVMint32 i; for (i = 0; i < nchild; i++) { MVMint32 test = links[i]; if (tree->nodes[test] == MVM_JIT_ALL) { /* use same label for child as parent */ tiler->states[test].label = tiler->states[node].label; } else if (tree->nodes[test] == MVM_JIT_ANY) { /* assign an extra label for ANY to short-circuit into */ tiler->states[test].label = tiler->next_label++; } } } break; case MVM_JIT_ANY: { MVMint32 nchild = MVM_JIT_EXPR_NCHILD(tree, node); MVMint32 i; for (i = 0; i < nchild; i++) { MVMint32 test = links[i]; if (tree->nodes[test] == MVM_JIT_ANY) { tiler->states[test].label = tiler->states[node].label; } else if (tree->nodes[test] == MVM_JIT_ALL) { tiler->states[test].label = tiler->next_label++; } } } break; default: break; } } /* Preorder propagation of rules downward */ static void select_tiles(MVMThreadContext *tc, MVMJitTreeTraverser *traverser, MVMJitExprTree *tree, MVMint32 node) { MVMint32 first_child = MVM_JIT_EXPR_FIRST_CHILD(tree, node); MVMint32 nchild = MVM_JIT_EXPR_NCHILD(tree, node); struct TreeTiler *tiler = traverser->data; const MVMJitTileTemplate *tile = tiler->states[node].template; MVMint32 left_sym = tile->left_sym, right_sym = tile->right_sym; /* Tile assignment is somewhat precarious due to (among other things), possible * reallocation. So let's provide a single macro to do it correctly. */ #define DO_ASSIGN_CHILD(NUM, SYM) do { \ MVMint32 child = tree->nodes[first_child+(NUM)]; \ MVMint32 state = tiler->states[child].state; \ MVMint32 rule = MVM_jit_tile_select_lookup(tc, state, (SYM)); \ MVMint32 assigned = assign_tile(tc, tree, traverser, child, rule); \ tree->nodes[first_child+(NUM)] = assigned; \ } while(0) switch (tree->nodes[node]) { case MVM_JIT_ALL: case MVM_JIT_ANY: case MVM_JIT_ARGLIST: { MVMint32 i; for (i = 0; i < nchild; i++) { DO_ASSIGN_CHILD(i, left_sym); } } break; case MVM_JIT_DO: case MVM_JIT_DOV: { MVMint32 i; for (i = 0; i < nchild - 1; i++) { DO_ASSIGN_CHILD(i, left_sym); } DO_ASSIGN_CHILD(i, right_sym); } break; case MVM_JIT_IF: case MVM_JIT_IFV: { DO_ASSIGN_CHILD(0, left_sym); DO_ASSIGN_CHILD(1, right_sym); DO_ASSIGN_CHILD(2, right_sym); } break; case MVM_JIT_GUARD: { /* tree->nodes[first_child+1] = the first guard of the before/after pair */ MVMint32 pre_guard = tree->nodes[first_child+1]; if (pre_guard != 0) { MVMJitTile *tile = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_guard, 1, 0, pre_guard); tile->debug_name = "(guard :pre)"; MVM_VECTOR_PUSH(tiler->list->items, tile); } DO_ASSIGN_CHILD(0, left_sym); } break; default: { _ASSERT(nchild <= 2, "Can't tile %d children of %s", nchild, MVM_jit_expr_operator_name(tc, tree->nodes[node])); if (nchild > 0) { DO_ASSIGN_CHILD(0, left_sym); } if (nchild > 1) { DO_ASSIGN_CHILD(1, right_sym); } } } #undef DO_ASSIGN_CHILD } static void start_basic_block(MVMThreadContext *tc, struct TreeTiler *tiler, MVMint32 node) { /* After the last tile of a basic block (e.g. after a branch) or before the * first tile of a new basic block (before a label), 'split' off a new basic * block from the old one; tag the node with this basic block, so the * patchup process can work */ MVMJitTileList *list = tiler->list; MVMint32 tile_idx = list->items_num, block_idx = list->blocks_num; MVM_VECTOR_ENSURE_SPACE(list->blocks, 1); list->blocks[block_idx].end = tile_idx; list->blocks[block_idx+1].start = tile_idx; list->blocks_num++; /* associate block with node */ tiler->states[node].block = block_idx; } static void extend_last_block(MVMThreadContext *tc, struct TreeTiler *tiler, MVMint32 node) { /* In some cases (ANY in WHEN, ALL in ANY, ANY in ALL) the last basic block * of the inner block has functionally the same successors as the outer node * block; in this case we can 'extend' this block to include the * (unconditional) branch and tag the outer block withthe inner block. This * works mostly because the call to extend_last_block follows directly after * the start_basic_block by the inner block. */ MVMJitTileList *list = tiler->list; MVMint32 tile_idx = list->items_num, block_idx = list->blocks_num; list->blocks[block_idx - 1].end = tile_idx; list->blocks[block_idx].start = tile_idx; tiler->states[node].block = block_idx - 1; } static void patch_shortcircuit_blocks(MVMThreadContext *tc, struct TreeTiler *tiler, MVMJitExprTree *tree, MVMint32 node, MVMint32 alt) { /* Shortcircuit operators (ALL/ANY), are series of tests and conditional * jumps to a common label (i.e. basic block). Hence every block associated * with a child has two successors, namely the following block (block + 1) * or the shortcircuited block (alt). */ MVMJitTileList *list = tiler->list; MVMint32 i, nchild = MVM_JIT_EXPR_NCHILD(tree, node), first_child = MVM_JIT_EXPR_FIRST_CHILD(tree, node); for (i = 0; i < nchild; i++) { MVMint32 child = tree->nodes[first_child+i]; MVMint32 block = tiler->states[first_child + i].block; if (tree->nodes[child] == tree->nodes[node]) { /* in the case of nested shortcircuit operators, if they are equal * they shortcircuit identically, and so all children need to be * patched up in the same way */ patch_shortcircuit_blocks(tc, tiler, tree, child, alt); } else if (tree->nodes[child] == MVM_JIT_ALL || tree->nodes[child] == MVM_JIT_ANY) { /* unequal nested shortcircuit operators (ALL in ANY or ANY in ALL) * have the behaviour that shortcircuit to the next block or at the * end shortcircuit to the alternative block. E.g. ANY nested in ALL * must jump to the next block (continue tests) or continue testing; * after the last block, however, if we reach it we can shortcircuit * (in ANY, we only reach it, if nothing was true, in ALL, only if * everything was true, and hence one of the ANY is true) */ patch_shortcircuit_blocks(tc, tiler, tree, child, block + 1); } list->blocks[block].num_succ = 2; list->blocks[block].succ[0] = block + 1; list->blocks[block].succ[1] = alt; } } static void patch_basic_blocks(MVMThreadContext *tc, struct TreeTiler *tiler, MVMJitExprTree *tree, MVMint32 node) { /* Postorder assign the successors to blocks associated with nodes */ MVMJitTileList *list = tiler->list; MVMint32 first_child = MVM_JIT_EXPR_FIRST_CHILD(tree, node); MVMint32 test = tree->nodes[first_child]; if (tree->nodes[node] == MVM_JIT_WHEN) { MVMint32 pre = tiler->states[first_child].block; MVMint32 post = tiler->states[first_child+1].block; if (tree->nodes[test] == MVM_JIT_ALL) { patch_shortcircuit_blocks(tc, tiler, tree, test, post + 1); } else if (tree->nodes[test] == MVM_JIT_ANY) { /* ANY will start numbering the blocks and assigning (n+1, pre+1) to * each of them; pre+1 is the alternative successor. */ patch_shortcircuit_blocks(tc, tiler, tree, test, pre + 1); } list->blocks[pre].num_succ = 2; list->blocks[pre].succ[0] = pre + 1; list->blocks[pre].succ[1] = post + 1; list->blocks[post].num_succ = 1; list->blocks[post].succ[0] = post + 1; } else if (tree->nodes[node] == MVM_JIT_IF || tree->nodes[node] == MVM_JIT_IFV) { MVMint32 pre = tiler->states[first_child].block; MVMint32 cond = tiler->states[first_child+1].block; MVMint32 post = tiler->states[first_child+2].block; if (tree->nodes[test] == MVM_JIT_ALL) { patch_shortcircuit_blocks(tc, tiler, tree, test, cond + 1); } else if (tree->nodes[test] == MVM_JIT_ANY) { patch_shortcircuit_blocks(tc, tiler, tree, test, pre + 1); } list->blocks[pre].num_succ = 2; list->blocks[pre].succ[0] = pre + 1; list->blocks[pre].succ[1] = cond + 1; list->blocks[cond].num_succ = 1; list->blocks[cond].succ[0] = post + 1; list->blocks[post].num_succ = 1; list->blocks[post].succ[0] = post + 1; } } /* Insert labels, compute basic block extents (eventually) */ static void build_blocks(MVMThreadContext *tc, MVMJitTreeTraverser *traverser, MVMJitExprTree *tree, MVMint32 node, MVMint32 i) { struct TreeTiler *tiler = traverser->data; MVMJitTileList *list = tiler->list; MVMint32 first_child = MVM_JIT_EXPR_FIRST_CHILD(tree, node); switch (tree->nodes[node]) { case MVM_JIT_WHEN: { MVMint32 when_label = tiler->states[node].label; if (i == 0) { MVMint32 test = tree->nodes[first_child]; MVMint32 flag = tree->nodes[test]; /* First child is the test */ if (flag == MVM_JIT_ALL) { /* Do nothing, shortcircuit of ALL has skipped the conditional block if necessary */ MVMint32 last_child = MVM_JIT_EXPR_FIRST_CHILD(tree, test) + MVM_JIT_EXPR_NCHILD(tree, test) - 1; tiler->states[first_child].block = tiler->states[last_child].block; } else if (flag == MVM_JIT_ANY) { /* If ANY hasn't short-circuited into the conditional block, * it has failed, so insert an unconditional jump past it */ MVMint32 any_label = tiler->states[test].label; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_branch, 1, 0, when_label); MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, any_label); branch->debug_name = "(branch :fail)"; label->debug_name = "(label :success)"; MVM_VECTOR_PUSH(list->items, branch); /* extends last block of ANY to include the unconditional branch */ extend_last_block(tc, tiler, first_child); MVM_VECTOR_PUSH(list->items, label); } else { /* Other tests require a conditional branch, but no label */ MVMuint8 test_type = MVM_JIT_EXPR_INFO(tree, test)->type; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_conditional_branch, 3, 0, MVM_jit_expr_op_invert_comparison(flag), when_label, test_type); branch->debug_name = "(branch :fail)"; MVM_VECTOR_PUSH(list->items, branch); start_basic_block(tc, tiler, first_child); } } else { /* after child of WHEN, insert the label */ MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, when_label); label->debug_name = "(label :fail)"; start_basic_block(tc, tiler, first_child + 1); MVM_VECTOR_PUSH(list->items, label); } break; } case MVM_JIT_ALL: { MVMint32 test = tree->nodes[first_child+i]; MVMint32 flag = tree->nodes[test]; MVMint32 all_label = tiler->states[node].label; if (flag == MVM_JIT_ALL) { /* Nested ALL short-circuits identically */ MVMint32 last_child = MVM_JIT_EXPR_FIRST_CHILD(tree, test) + MVM_JIT_EXPR_NCHILD(tree, test) - 1; tiler->states[first_child + i].block = tiler->states[last_child].block; } else if (flag == MVM_JIT_ANY) { /* If ANY reached it's end, that means it's false. So short-circuit out */ MVMint32 any_label = tiler->states[test].label; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_branch, 1, 0, all_label); MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, any_label); branch->debug_name = "(branch :fail) # ALL"; label->debug_name = "(label :success) # ANY"; MVM_VECTOR_PUSH(list->items, branch); /* extends last block of ANY to include the unconditional branch */ extend_last_block(tc, tiler, first_child + i); /* And if ANY short-circuits we should continue the evaluation of ALL */ MVM_VECTOR_PUSH(list->items, label); } else { /* Flag should be negated (ALL = short-circiut unless condition)) */ MVMuint8 test_type = MVM_JIT_EXPR_INFO(tree, test)->type; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_conditional_branch, 3, 0, MVM_jit_expr_op_invert_comparison(flag), all_label, test_type); branch->debug_name = "(conditional-branch :fail)"; MVM_VECTOR_PUSH(list->items, branch); start_basic_block(tc, tiler, first_child + i); } break; } case MVM_JIT_ANY: { MVMint32 test = tree->nodes[first_child+i]; MVMint32 flag = tree->nodes[test]; MVMint32 any_label = tiler->states[node].label; if (flag == MVM_JIT_ALL) { /* If ALL reached the end, it must have been succesful, and ANY's short-circuit behaviour implies we should branch out */ MVMint32 all_label = tiler->states[test].label; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_branch, 1, 0, any_label); MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, all_label); branch->debug_name = "(branch :success) # ALL"; label->debug_name = "(label :fail) # ANY"; MVM_VECTOR_PUSH(list->items, branch); extend_last_block(tc, tiler, first_child + i); /* If not succesful, testing should continue (thus ALL must branch * into our ANY) */ MVM_VECTOR_PUSH(list->items, label); } else if (flag == MVM_JIT_ANY) { /* Nothing to do here, since nested ANY already short-circuits to our label */ MVMint32 last_child = MVM_JIT_EXPR_FIRST_CHILD(tree, test) + MVM_JIT_EXPR_NCHILD(tree, test) - 1; tiler->states[first_child + i].block = tiler->states[last_child].block; } else { /* Normal evaluation (ANY = short-circuit if condition) */ MVMuint8 test_type = MVM_JIT_EXPR_INFO(tree, test)->type; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_conditional_branch, 3, 0, flag, any_label, test_type); branch->debug_name = "(branch :success)"; MVM_VECTOR_PUSH(list->items, branch); start_basic_block(tc, tiler, first_child + i); } break; } case MVM_JIT_IF: case MVM_JIT_IFV: { MVMint32 left_label = tiler->states[node].label; MVMint32 right_label = left_label + 1; if (i == 0) { /* after flag child */ MVMint32 test = tree->nodes[first_child]; MVMint32 flag = tree->nodes[test]; if (flag == MVM_JIT_ALL) { /* If we reach this code then ALL was true, hence we should * enter the left block, and do nothing */ MVMint32 last_child = MVM_JIT_EXPR_FIRST_CHILD(tree, test) + MVM_JIT_EXPR_NCHILD(tree, test) - 1; tiler->states[first_child].block = tiler->states[last_child].block; } else if (flag == MVM_JIT_ANY) { /* We need the branch to the right block and the label for ANY * to jump to enter the left block */ MVMint32 any_label = tiler->states[test].label; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_branch, 1, 0, left_label); MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, any_label); branch->debug_name = "(branch: fail)"; label->debug_name = "(label :success)"; MVM_VECTOR_PUSH(list->items, branch); extend_last_block(tc, tiler, first_child); MVM_VECTOR_PUSH(list->items, label); } else { MVMuint8 test_type = MVM_JIT_EXPR_INFO(tree, test)->type; MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_conditional_branch, 3, 0, MVM_jit_expr_op_invert_comparison(flag), left_label, test_type); branch->debug_name = "(conditional-branch: fail)"; MVM_VECTOR_PUSH(list->items, branch); start_basic_block(tc, tiler, first_child); } } else if (i == 1) { /* between left and right conditional block */ MVMJitTile *branch = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_branch, 1, 0, right_label); MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, left_label); branch->debug_name = "(branch :after)"; label->debug_name = "(label :fail)"; MVM_VECTOR_PUSH(list->items, branch); start_basic_block(tc, tiler, first_child + 1); MVM_VECTOR_PUSH(list->items, label); } else { /* after 'right' conditional block */ MVMJitTile *label = MVM_jit_tile_make(tc, tiler->compiler, MVM_jit_compile_label, 1, 0, right_label); label->debug_name = "(branch :after)"; start_basic_block(tc, tiler, first_child + 2); MVM_VECTOR_PUSH(list->items, label); } break; } default: break; } } static void build_tilelist(MVMThreadContext *tc, MVMJitTreeTraverser *traverser, MVMJitExprTree *tree, MVMint32 node) { struct TreeTiler *tiler = traverser->data; const MVMJitTileTemplate *template = tiler->states[node].template; MVMJitTile *tile; /* only need to add 'real' tiles; emit may be null for a definition */ if (template->expr == NULL) return; tile = MVM_jit_tile_make_from_template(tc, tiler->compiler, template, tree, node); MVM_VECTOR_PUSH(tiler->list->items, tile); /* count tne number of refs for ARGLIST */ if (tile->op == MVM_JIT_ARGLIST) { tiler->list->num_arglist_refs += tile->num_refs; } else if (tile->op == MVM_JIT_WHEN || tile->op == MVM_JIT_IF || tile->op == MVM_JIT_IFV) { /* NB: ALL and ANY also generate basic blocks, but their successors can * only be resolved after the conditional construct */ patch_basic_blocks(tc, tiler, tree, node); } else if (tile->op == MVM_JIT_GUARD && tile->args[1] != 0) { /* second arg is wrap after (and nonzero if required). Because guard is * a 'definition' tile, it's emit is usually NULL, so we can overwrite * it to make it a 'real' tile. */ tile->args[0] = tile->args[1]; tile->emit = MVM_jit_compile_guard; } } /* Create a tile from a template */ MVMJitTile * MVM_jit_tile_make_from_template(MVMThreadContext *tc, MVMJitCompiler *compiler, const MVMJitTileTemplate *template, MVMJitExprTree *tree, MVMint32 node) { MVMJitTile *tile; MVMint32 *links = MVM_JIT_EXPR_LINKS(tree, node); MVMJitExprInfo *info = MVM_JIT_EXPR_INFO(tree, node); tile = MVM_spesh_alloc(tc, compiler->graph->sg, sizeof(MVMJitTile)); tile->emit = template->emit; tile->node = node; tile->op = tree->nodes[node]; tile->size = info->size; memcpy(tile->register_spec, template->register_spec, sizeof(tile->register_spec)); /* Assign tile arguments and compute the refering nodes */ switch (tile->op) { case MVM_JIT_IF: { tile->refs[0] = links[1]; tile->refs[1] = links[2]; tile->num_refs = 2; break; } case MVM_JIT_ARGLIST: { /* because arglist needs special-casing and because it will use more * than 8 (never mind 4) values, it won't fit into refs, so we're not * reading them here */ tile->num_refs = info->num_links; break; } case MVM_JIT_DO: { tile->refs[0] = links[info->num_links-1]; tile->num_refs = 1; break; } default: { MVMint32 i, j, k, num_nodes; MVMuint8 value_bitmap; MVMint32 buffer[8]; num_nodes = MVM_jit_expr_tree_get_nodes(tc, tree, node, template->path, buffer); value_bitmap = template->value_bitmap; tile->num_refs = template->num_refs; /* splice out args from node refs */ for (i = 0, j = 0, k = 0; i < num_nodes; i++) { if (value_bitmap & (1 << i)) { tile->refs[j++] = buffer[i]; } else { tile->args[k++] = buffer[i]; } } break; } } tile->debug_name = template->expr; return tile; } MVMJitTileList * MVM_jit_tile_expr_tree(MVMThreadContext *tc, MVMJitCompiler *compiler, MVMJitExprTree *tree) { MVMJitTreeTraverser traverser; MVMuint32 i; struct TreeTiler tiler; MVM_VECTOR_INIT(tiler.states, tree->nodes_num); tiler.next_label = compiler->label_offset; traverser.policy = MVM_JIT_TRAVERSER_ONCE; traverser.preorder = &assign_labels; traverser.inorder = NULL; traverser.postorder = &tile_node; traverser.data = &tiler; MVM_jit_expr_tree_traverse(tc, tree, &traverser); /* assign top of labels back to the compiler object */ compiler->label_offset = tiler.next_label; /* 'pushdown' of tiles to roots */ for (i = 0; i < tree->roots_num; i++) { MVMint32 node = tree->roots[i]; assign_tile(tc, tree, &traverser, tree->roots[i], tiler.states[node].rule); } /* Create serial list of actual tiles which represent the final low-level code */ tiler.compiler = compiler; tiler.list = MVM_spesh_alloc(tc, compiler->graph->sg, sizeof(MVMJitTileList)); tiler.list->tree = tree; tiler.list->num_arglist_refs = 0; MVM_VECTOR_INIT(tiler.list->items, tree->nodes_num / 2); MVM_VECTOR_INIT(tiler.list->inserts, 0); MVM_VECTOR_INIT(tiler.list->blocks, 8); traverser.preorder = &select_tiles; traverser.inorder = &build_blocks; traverser.postorder = &build_tilelist; MVM_jit_expr_tree_traverse(tc, tree, &traverser); MVM_free(tiler.states); /* finish last list block */ { MVMint32 last_block = tiler.list->blocks_num++; tiler.list->blocks[last_block].end = tiler.list->items_num; tiler.list->blocks[last_block].num_succ = 0; } return tiler.list; } static int cmp_tile_insert(const void *p1, const void *p2) { const struct MVMJitTileInsert *a = p1, *b = p2; return a->position == b->position ? a->order - b->order : (int)a->position - (int)b->position; } /* Inserting a tile means pushing it onto an edit list. The edit list is later * merged with the tile list (MVM_jit_tile_list_edit). This keeps inserting M * tiles into a list of size N a O(N+M) operation (rather than quadratic if we'd * do the insert in-place. It also ensures that we have a consistent address of * each tile in the list prior to the modification. * * The tile is inserted: * * - after the offset into the list (prior to the edit) indicated by the * position. A negative offset is valid. * - relative to other inserts at the same position, indicated by the order */ void MVM_jit_tile_list_insert(MVMThreadContext *tc, MVMJitTileList *list, MVMJitTile *tile, MVMuint32 position, MVMint32 order) { struct MVMJitTileInsert i = { position, order, tile }; MVM_VECTOR_PUSH(list->inserts, i); } void MVM_jit_tile_list_edit(MVMThreadContext *tc, MVMJitTileList *list) { MVMJitTile **worklist; MVMuint32 i, j, k, n; if (list->inserts_num == 0) return; /* sort inserted tiles in ascending order */ qsort(list->inserts, list->inserts_num, sizeof(struct MVMJitTileInsert), cmp_tile_insert); /* create a new array for the tiles */ worklist = MVM_malloc((list->items_num + list->inserts_num) * sizeof(MVMJitTile*)); i = 0; /* items */ j = 0; /* inserts */ k = 0; /* output */ n = 0; /* block */ while (i < list->items_num) { while (j < list->inserts_num && list->inserts[j].position < i) { worklist[k++] = list->inserts[j++].tile; } if (list->blocks[n].end == i) { list->blocks[n++].end = k; list->blocks[n].start = k; } worklist[k++] = list->items[i++]; } /* insert all tiles after the last one, if any */ while (j < list->inserts_num) { worklist[k++] = list->inserts[j++].tile; } list->blocks[n].end = k; /* swap old and new list */ MVM_free(list->items); list->items = worklist; list->items_num = k; list->items_alloc = k; /* Cleanup edits buffer */ MVM_free(list->inserts); MVM_VECTOR_INIT(list->inserts, 0); } void MVM_jit_tile_list_destroy(MVMThreadContext *tc, MVMJitTileList *list) { MVM_free(list->items); MVM_free(list->inserts); MVM_free(list->blocks); }