#include "moar.h" /* Choose the threshold for a given static frame before we start applying * specialization to it. */ MVMuint32 MVM_spesh_threshold(MVMThreadContext *tc, MVMStaticFrame *sf) { MVMuint32 bs = sf->body.bytecode_size; if (tc->instance->spesh_nodelay) return 1; if (bs <= 2048) return 150; else if (bs <= 8192) return 200; else return 300; }