#ifdef _WIN32 #define DLLEXPORT __declspec(dllexport) #else #define DLLEXPORT extern #endif typedef struct { long longval; double doubleval; char charval; float floatval; } MyStruct; DLLEXPORT void InitStruct(MyStruct *obj) { obj->longval = 1; obj->doubleval = 2.22; obj->charval = 3; obj->floatval = 4.44; } DLLEXPORT int GetLongOfStruct(MyStruct *obj) { return obj->longval; } DLLEXPORT double GetDoubleOfStruct(MyStruct *obj) { return obj->doubleval; } DLLEXPORT char GetCharOfStruct(MyStruct *obj) { return obj->charval; } DLLEXPORT float GetFloatOfStruct(MyStruct *obj) { return obj->floatval; }