/** * Benchmark the GC on tree building. Thanks to Bearophile. * * Copyright: Copyright David Simcha 2011 - 2011. * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Authors: David Simcha */ /* Copyright David Simcha 2011 - 2011. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE or copy at * http://www.boost.org/LICENSE_1_0.txt) */ import std.stdio, std.conv, std.exception; class TreeNode { private TreeNode left, right; private int item; this(int item) { this.item = item; } this(TreeNode left, TreeNode right, int item){ this.left = left; this.right = right; this.item = item; } private static TreeNode bottomUpTree(int item, int depth) { if (depth > 0) { return new TreeNode(bottomUpTree(2 * item - 1, depth - 1), bottomUpTree(2 * item, depth - 1), item); } else { return new TreeNode(item); } } private int itemCheck() { if (left is null) return item; else return item + left.itemCheck() - right.itemCheck(); } } void main(string[] args) { int n = args.length > 1 ? to!int(args[1]) : 14; int minDepth = args.length > 2 ? to!int(args[2]) : 4; int maxDepth = (minDepth + 2 > n) ? minDepth + 2 : n; int stretchDepth = maxDepth + 1; int check = (TreeNode.bottomUpTree(0,stretchDepth)).itemCheck(); TreeNode longLivedTree = TreeNode.bottomUpTree(0, maxDepth); for (int depth = minDepth; depth <= maxDepth; depth += 2) { int iterations = 1 << (maxDepth - depth + minDepth); check = 0; foreach (int i; 1 .. iterations+1) { check += (TreeNode.bottomUpTree(i, depth)).itemCheck(); check += (TreeNode.bottomUpTree(-i, depth)).itemCheck(); } } }